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API > API/Runtime > API/Runtime/LiveLinkInterface
Basic object to control a UObject live link frames
| Name | ULiveLinkController |
| Type | class |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkController.h |
| Include Path | #include "LiveLinkController.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class ULiveLinkController : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULiveLinkController
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSubclassOf< ULiveLinkRole > GetRole() |
LiveLinkController.h | ||
virtual void InitializeInEditor
(
UObject* FromObject |
LiveLinkController.h | ||
virtual void OnRegistered() |
Initialize the controller at the first tick of its owner component. | LiveLinkController.h | |
virtual void Tick
(
float DeltaTime, |
Function called every frame. | LiveLinkController.h |