Navigation
API > API/Runtime > API/Runtime/LiveLinkInterface
Role associated for no specific role data.
| Name | ULiveLinkBasicRole |
| Type | class |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkBasicRole.h |
| Include Path | #include "Roles/LiveLinkBasicRole.h" |
Syntax
UCLASS (BlueprintType, Meta=(DisplayName="Basic Role"), MinimalAPI)
class ULiveLinkBasicRole : public ULiveLinkRole
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULiveLinkRole → ULiveLinkBasicRole
Derived Classes
Functions
Public
Overridden from ULiveLinkRole
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UScriptStruct * GetBlueprintDataStruct() |
Roles/LiveLinkBasicRole.h | ||
virtual FText GetDisplayName() |
Roles/LiveLinkBasicRole.h | ||
virtual UScriptStruct * GetFrameDataStruct() |
Roles/LiveLinkBasicRole.h | ||
virtual UScriptStruct * GetStaticDataStruct() |
ULiveLinkBasicRole | Roles/LiveLinkBasicRole.h | |
virtual bool InitializeBlueprintData
(
const FLiveLinkSubjectFrameData& InSourceData, |
Roles/LiveLinkBasicRole.h | ||
virtual bool IsFrameDataValid
(
const FLiveLinkStaticDataStruct& InStaticData, |
Roles/LiveLinkBasicRole.h |