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API > API/Runtime > API/Runtime/LiveLinkInterface
Basic object to translate data from one role to another
It can be called from any thread
| Name | ILiveLinkFrameTranslatorWorker |
| Type | class |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkFrameTranslator.h |
| Include Path | #include "LiveLinkFrameTranslator.h" |
Syntax
class ILiveLinkFrameTranslatorWorker
Derived Classes
- ULiveLinkAnimationRoleToTransform::FLiveLinkAnimationRoleToTransformWorker
- ULiveLinkTransformRoleToAnimation::FLiveLinkTransformRoleToAnimationWorker
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanTranslate
(
TSubclassOf< ULiveLinkRole > ToRole |
LiveLinkFrameTranslator.h | ||
TSubclassOf< ULiveLinkRole > GetFromRole() |
LiveLinkFrameTranslator.h | ||
TSubclassOf< ULiveLinkRole > GetToRole() |
LiveLinkFrameTranslator.h | ||
bool Translate
(
const FLiveLinkStaticDataStruct& InStaticData, |
LiveLinkFrameTranslator.h |