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API > API/Runtime > API/Runtime/LiveLinkInterface
| Name | FLiveLinkTimeSynchronizationSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h |
| Include Path | #include "LiveLinkSourceSettings.h" |
Syntax
USTRUCT ()
struct FLiveLinkTimeSynchronizationSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLiveLinkTimeSynchronizationSettings() |
LiveLinkSourceSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameOffset | FFrameNumber | When evaluating: how far back from current timecode should we read the buffer (in frame number) | LiveLinkSourceSettings.h |
|
| FrameRate | FFrameRate | The frame rate of the source. | LiveLinkSourceSettings.h |
|