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API > API/Runtime > API/Runtime/LiveLinkInterface > API/Runtime/LiveLinkInterface/FCachedSubjectFrame
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Roles/LiveLinkAnimationBlueprintStructs.h | |||
FCachedSubjectFrame
(
const FLiveLinkSkeletonStaticData* InStaticData, |
Roles/LiveLinkAnimationBlueprintStructs.h |
FCachedSubjectFrame()
| Name | FCachedSubjectFrame |
| Type | function |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationBlueprintStructs.h |
| Include Path | #include "Roles/LiveLinkAnimationBlueprintStructs.h" |
| Source | /Engine/Source/Runtime/LiveLinkInterface/Private/Roles/LiveLinkAnimationBlueprintStructs.cpp |
FCachedSubjectFrame()
FCachedSubjectFrame(const FLiveLinkSkeletonStaticData , const FLiveLinkAnimationFrameData )
| Name | FCachedSubjectFrame |
| Type | function |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationBlueprintStructs.h |
| Include Path | #include "Roles/LiveLinkAnimationBlueprintStructs.h" |
| Source | /Engine/Source/Runtime/LiveLinkInterface/Private/Roles/LiveLinkAnimationBlueprintStructs.cpp |
FCachedSubjectFrame
(
const FLiveLinkSkeletonStaticData * InStaticData,
const FLiveLinkAnimationFrameData * InAnimData
)