Navigation
API > API/Runtime > API/Runtime/LiveLinkAnimationCore
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULiveLinkRetargetAsset
- ULiveLinkRemapAsset
References
| Module | LiveLinkAnimationCore |
| Header | /Engine/Source/Runtime/LiveLinkAnimationCore/Public/LiveLinkRemapAsset.h |
| Include | #include "LiveLinkRemapAsset.h" |
Syntax
class ULiveLinkRemapAsset : public ULiveLinkRetargetAsset
Remarks
Remap asset for data coming from Live Link. Allows simple application of bone transforms into current pose based on name remapping only.
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULiveLinkRemapAsset
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | GetRemappedBoneName
(
FName BoneName |
Blueprint Implementable function for getting a remapped bone name from the original | |
| FName | GetRemappedCurveName
(
FName CurveName |
Blueprint Implementable function for getting a remapped curve name from the original | |
| void | RemapCurveElements
(
TMap< FName, float >& CurveItems |
Blueprint Implementable function for remapping, adding or otherwise modifying the curve element data from Live Link. |
Overridden from ULiveLinkRetargetAsset
| Type | Name | Description | |
|---|---|---|---|
| void | BuildPoseAndCurveFromBaseData
(
float DeltaTime, |
Build OutPose and OutCurve from the basic data. Called for every type of subjects. | |
| void | BuildPoseFromAnimationData
(
float DeltaTime, |
Build OutPose from AnimationData if subject was from this type. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | BeginDestroy () |
Called before destroying the object. |