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API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/ULevelSequenceBurnIn
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h |
| Include | #include "LevelSequenceBurnIn.h" |
UFUNCTION (BlueprintImplementableEvent, Category="Burn In")
void SetSettings
(
UObject * InSettings
)
Remarks
Called when this burn in is receiving its settings