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API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/ULevelSequence
- UMovieSceneSequence::FindBindingFromObject()
- ULevelSequence::FindBindingFromObject()
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
| Include | #include "LevelSequence.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
virtual FGuid FindBindingFromObject
&40;
UObject &42; InObject,
UObject &42; Context
&41; const
Remarks
Optional method for efficient lookup of an object binding from an actual object in the world The object's guid, or zero guid if the object is not a valid possessable in the current context
Parameters
| Name | Description |
|---|---|
| ObjectId | The unique identifier of the object. |
| Context | Optional context to use to find the required object (for instance, a parent spawnable object or its world) |