Navigation
API > API/Runtime > API/Runtime/LevelSequence
Inheritance Hierarchy
- UObject
- IMovieSceneTransformOrigin
- UDefaultLevelSequenceInstanceData
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/DefaultLevelSequenceInstanceData.h |
| Include | #include "DefaultLevelSequenceInstanceData.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UDefaultLevelSequenceInstanceData :
public UObject,
public IMovieSceneTransformOrigin
Remarks
Default instance data class that level sequences understand. Implements IMovieSceneTransformOrigin.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FTransform | TransformOrigin | Specifies a transform that offsets all absolute transform sections in this sequence. | |
| TObjectPtr< AActor > | TransformOriginActor | When set, this actor's world position will be used as the transform origin for all absolute transform sections |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDefaultLevelSequenceInstanceData
(
const FObjectInitializer& Init |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FTransform |