Navigation
API > API/Runtime > API/Runtime/LevelSequence
Inheritance Hierarchy
- FMovieSceneSpawnRegister
- FLevelSequenceSpawnRegister
- FLevelSequenceEditorSpawnRegister
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h |
| Include | #include "LevelSequenceSpawnRegister.h" |
Syntax
class FLevelSequenceSpawnRegister : public FMovieSceneSpawnRegister
Remarks
Movie scene spawn register that knows how to handle spawning objects (actors) for a level sequence
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TSharedRef< IMovieSceneObjectSpawner > > | MovieSceneObjectSpawners | Extension object spawners |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | CanSpawnObject
(
UClass* InClass |
||
| void | DestroySpawnedObject
(
UObject& Object, |
||
| UObject * | SpawnObject
(
FMovieSceneSpawnable& Spawnable, |
~ FMovieSceneSpawnRegister interface |