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API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/FLevelSequenceSpawnRegister
- FMovieSceneSpawnRegister::DestroySpawnedObject()
- FLevelSequenceSpawnRegister::DestroySpawnedObject()
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h |
| Include | #include "LevelSequenceSpawnRegister.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp |
virtual void DestroySpawnedObject
&40;
UObject & Object
&41;
Remarks
Destroy a specific previously spawned object
Parameters
| Name | Description |
|---|---|
| Object | The object to destroy |