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API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/FLevelSequenceActorSpawner
- IMovieSceneObjectSpawner::SpawnObject()
- FLevelSequenceActorSpawner::SpawnObject()
- FChaosCacheObjectSpawner::SpawnObject()
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h |
| Include | #include "LevelSequenceActorSpawner.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActorSpawner.cpp |
virtual UObject &42; SpawnObject
&40;
FMovieSceneSpawnable & Spawnable,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
&41;
Remarks
Spawn an object for the specified GUID, from the specified sequence instance. the spawned object, or nullptr on failure
Parameters
| Name | Description |
|---|---|
| Object | ID of the object to spawn |
| TemplateID | Identifier for the current template we're evaluating |
| Player | Movie scene player that is ultimately responsible for spawning the object |