Navigation
API > API/Runtime > API/Runtime/LevelSequence
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ALevelSequenceMediaController
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/SequenceMediaController.h |
| Include | #include "SequenceMediaController.h" |
Syntax
class ALevelSequenceMediaController :
public AActor,
public IMovieSceneCustomClockSource
Remarks
Replicated actor class that is responsible for instigating various cinematic assets (Media, Audio, Level Sequences) in a synchronized fasion
Constructors
| Type | Name | Description | |
|---|---|---|---|
ALevelSequenceMediaController
(
const FObjectInitializer& Init |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UMediaComponent * | Access this actor's media component | ||
| ALevelSequenceActor * | GetSequence () |
Access this actor's Level Sequence Actor | |
| void | Play () |
||
| void | SynchronizeToServer
(
float DesyncThresholdSeconds |
Forcibly synchronize the sequence to the server's position if it has diverged by more than the specified threshold |