Navigation
API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/ALevelSequenceActor
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
| Include | #include "LevelSequenceActor.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Player|Bindings",
DisplayName="Find Binding by Tag")
FMovieSceneObjectBindingID FindNamedBinding
(
FName Tag
) const
Remarks
Retrieve the first object binding that has been tagged with the specified name