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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeTextureStorageProvider-
- UTextureMipDataProviderFactory::WillProvideMipDataWithoutDisk()
- ULandscapeTextureStorageProviderFactory::WillProvideMipDataWithoutDisk()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
virtual bool WillProvideMipDataWithoutDisk&40;&41; const
Remarks
Returns true if TextureMipDataProviders allocated by this factory can provide MipData by themselves, even without loading from disk at all, so streaming can be enabled for their textures.