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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeTextureStorageProvider-
- UTextureAllMipDataProviderFactory::GetResourcePostInitState()
- ULandscapeTextureStorageProviderFactory::GetResourcePostInitState()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeTextureStorageProvider.cpp |
virtual FStreamableRenderResourceState GetResourcePostInitState
&40;
const UTexture &42; Owner,
bool bAllowStreaming
&41;
Remarks
Return the initial streaming state of the texture