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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeTextureStorageProvider-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeTextureStorageProvider.cpp |
static void CompressMipToBulkData
&40;
int32 MipIndex,
int32 MipSizeX,
int32 MipSizeY,
uint8 &42; SourceData,
int32 SourceDataBytes,
FByteBulkData & DestBulkData
&41;
Remarks
Compress the mip data.