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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeSplinesComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RemoveForeignMeshComponent
(
ULandscapeSplineSegment* Owner, |
LandscapeSplinesComponent.h | ||
virtual void RemoveForeignMeshComponent
(
ULandscapeSplineControlPoint* Owner, |
LandscapeSplinesComponent.h |
RemoveForeignMeshComponent(ULandscapeSplineSegment , USplineMeshComponent )
| Name | RemoveForeignMeshComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
| Include Path | #include "LandscapeSplinesComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp |
virtual void RemoveForeignMeshComponent
(
ULandscapeSplineSegment * Owner,
USplineMeshComponent * Component
)
RemoveForeignMeshComponent(ULandscapeSplineControlPoint , UControlPointMeshComponent )
| Name | RemoveForeignMeshComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
| Include Path | #include "LandscapeSplinesComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp |
virtual void RemoveForeignMeshComponent
(
ULandscapeSplineControlPoint * Owner,
UControlPointMeshComponent * Component
)