Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeSplinesComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< TObjectPtr< ULandscapeSplineSegment > > & GetSegments () |
LandscapeSplinesComponent.h | ||
TArray< TObjectPtr< ULandscapeSplineSegment > > & GetSegments () |
LandscapeSplinesComponent.h |
GetSegments()
| Name | GetSegments |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
| Include Path | #include "LandscapeSplinesComponent.h" |
const TArray < TObjectPtr < ULandscapeSplineSegment > > & GetSegments() const
GetSegments()
| Name | GetSegments |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
| Include Path | #include "LandscapeSplinesComponent.h" |
TArray < TObjectPtr < ULandscapeSplineSegment > > & GetSegments()