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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeSplinesComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< TObjectPtr< ULandscapeSplineControlPoint > > & GetControlPoints () |
LandscapeSplinesComponent.h | ||
| LandscapeSplinesComponent.h |
GetControlPoints()
| Name | GetControlPoints |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
| Include Path | #include "LandscapeSplinesComponent.h" |
const TArray < TObjectPtr < ULandscapeSplineControlPoint > > & GetControlPoints() const
GetControlPoints()
| Name | GetControlPoints |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
| Include Path | #include "LandscapeSplinesComponent.h" |
TArray < TObjectPtr < ULandscapeSplineControlPoint > > & GetControlPoints()