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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeSplineSegment
- UObject::PostEditUndo()
- ULandscapeSplineSegment::PostEditUndo()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h |
Include | #include "LandscapeSplineSegment.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp |
virtual void PostEditUndo&40;&41;
Remarks
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.