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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeSplineControlPoint
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h |
| Include | #include "LandscapeSplineControlPoint.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp |
virtual FName GetBestConnectionTo
&40;
FVector Destination
&41; const
Remarks
Get the name of the best connection point (socket) to use for a particular destination.