Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeScratchRenderTarget
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditResourcesSubsystem.h |
| Include | #include "LandscapeEditResourcesSubsystem.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditResourcesSubsystem.cpp |
UTextureRenderTarget2D * GetRenderTarget2D() const
Getter for the internal UTextureRenderTarget2D (only when CurrentRenderTargetParams.NumSlices == 0, asserts if CurrentRenderTargetParams.NumSlices > 0)