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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeScratchRenderTarget
| Name | FCopyFromTextureParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditResourcesSubsystem.h |
| Include Path | #include "LandscapeEditResourcesSubsystem.h" |
Syntax
struct FCopyFromTextureParams : public ULandscapeScratchRenderTarget::FCopyFromParams
Inheritance Hierarchy
- ULandscapeScratchRenderTarget::FCopyFromParams → ULandscapeScratchRenderTarget::FCopyFromTextureParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCopyFromTextureParams
(
UTexture* InSourceTexture |
LandscapeEditResourcesSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceTexture | UTexture * | LandscapeEditResourcesSubsystem.h |