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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeScratchRenderTarget > API/Runtime/Landscape/ULandscapeScratchRenderTarget/CopyFrom
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditResourcesSubsystem.h |
| Include | #include "LandscapeEditResourcesSubsystem.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditResourcesSubsystem.cpp |
void CopyFrom
(
const FCopyFromTextureParams & InCopyParams
)
Remarks
Copies the content of the texture in parameter to the scratch texture (assuming the input texture is in CopySrc state already). Transitions the scratch texture's RHIAccess