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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeNaniteComponent
- UActorComponent::IsHLODRelevant()
- UStaticMeshComponent::IsHLODRelevant()
- ULandscapeNaniteComponent::IsHLODRelevant()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeNaniteComponent.h |
| Include | #include "LandscapeNaniteComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeNaniteComponent.cpp |
virtual bool IsHLODRelevant&40;&41; const
Remarks
Override to specify that a component is relevant to the HLOD generation.