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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeMeshProxyComponent
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyComponent.h |
| Include | #include "LandscapeMeshProxyComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual FPrimitiveSceneProxy * CreateSceneProxy()