Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeMeshCollisionComponent
Inheritance Hierarchy
- FRefCountedObject
- ULandscapeMeshCollisionComponent::FTriMeshGeometryRef
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h |
| Include | #include "LandscapeMeshCollisionComponent.h" |
Syntax
struct FTriMeshGeometryRef : public FRefCountedObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< Chaos::FTriangleMeshImplicitObject > | EditorTrimesh | ||
| FGuid | Guid | ||
| TUniquePtr< Chaos::FTriangleMeshImplicitObject > | Trimesh | ||
| TArray< Chaos::FMaterialHandle > | UsedChaosMaterials |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FTriMeshGeometryRef
(
FGuid& InGuid |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetResourceSizeEx
(
FResourceSizeEx& CumulativeResourceSize |