Navigation
API > API/Runtime > API/Runtime/Landscape
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULandscapeInfoMap
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeInfoMap.h |
Include | #include "LandscapeInfoMap.h" |
Syntax
class ULandscapeInfoMap : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
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TMap< FGuid, TObjectPtr< ULandscapeInfo > > | Map | |
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TWeakObjectPtr< UWorld > | World |
Constructors
Type | Name | Description | |
---|---|---|---|
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ULandscapeInfoMap
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddReferencedObjects
(
UObject* InThis, |
|
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ULandscapeInfoMap * | FindLandscapeInfoMap
(
const UWorld* World |
|
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ULandscapeInfoMap & | GetLandscapeInfoMap
(
const UWorld* World |
Gets landscape-specific data for given world. |
Overridden from UObject
Type | Name | Description | |
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void | BeginDestroy () |
Called before destroying the object. |
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void | PostDuplicate
(
bool bDuplicateForPIE |
Called after duplication & serialization and before PostLoad. |
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void | Handles reading, writing, and reference collecting using FArchive. |