Navigation
API > API/Runtime > API/Runtime/Landscape
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULandscapeInfoMap
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeInfoMap.h |
| Include | #include "LandscapeInfoMap.h" |
Syntax
class ULandscapeInfoMap : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| TMap< FGuid, TObjectPtr< ULandscapeInfo > > | Map | ||
| TWeakObjectPtr< UWorld > | World |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULandscapeInfoMap
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
UObject* InThis, |
||
| ULandscapeInfoMap * | FindLandscapeInfoMap
(
const UWorld* World |
||
| ULandscapeInfoMap & | GetLandscapeInfoMap
(
const UWorld* World |
Gets landscape-specific data for given world. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | BeginDestroy () |
Called before destroying the object. | |
| void | PostDuplicate
(
bool bDuplicateForPIE |
Called after duplication & serialization and before PostLoad. | |
| void | Handles reading, writing, and reference collecting using FArchive. |