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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeInfo
Deprecated * This function has been deprecated, please use the ForEachLandscapeProxy property instead
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h |
Include | #include "LandscapeInfo.h" |
Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
void ForAllLandscapeProxies
&40;
TFunctionRef< void(ALandscapeProxy &42;)> Fn
&41; const
Remarks
Runs the given function on the root landscape actor and all streaming proxies Most easily used with a lambda as follows: ForAllLandscapeProxies( { // Code });