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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightmapTextureEdgeFi-
Description
Patch all of the edges for a single texture mip. Called during streaming operations to patch a newly streamed mip in flight. Returns the number of edges and corners patched
| Name | PatchTextureEdgesForSingleMip |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeEdgeFixup.h |
| Include Path | #include "LandscapeEdgeFixup.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdgeFixup.cpp |
static int32 PatchTextureEdgesForSingleMip
(
int32 MipIndex,
FTextureMipInfo & DestMipInfo,
const UE::Landscape::FNeighborSnapshots & NeighborSnapshots
)