Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightfieldCollisionCo-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
| Include | #include "LandscapeHeightfieldCollisionComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
bool WriteRuntimeData
(
const FWriteRuntimeDataParams & Params,
TArray< uint8 > & OutHeightfieldData,
TArray< UPhysicalMaterial * > & InOutMaterials
) const
Remarks
Writes to a cooked data buffer using raw heightfield data.