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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeHeightfieldCollisionComponent
- UActorComponent::OnDestroyPhysicsState()
- UPrimitiveComponent::OnDestroyPhysicsState()
- ULandscapeHeightfieldCollisionComponent::OnDestroyPhysicsState()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
Include | #include "LandscapeHeightfieldCollisionComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
virtual void OnDestroyPhysicsState&40;&41;
Remarks
Used to shut down and physics engine structure for this component