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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightfieldCollisionCo-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
| Include | #include "LandscapeHeightfieldCollisionComponent.h" |
Syntax
struct FWriteRuntimeDataParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bProcessRenderIndices | ||
| bool | bProcessVisibilityLayer | ||
| bool | bUseDefaultMaterialOnly | ||
| TArrayView< const TObjectPtr< ULandscapeLayerInfoObject > > | ComponentLayerInfos | ||
| TArrayView< const uint8 > | DominantLayers | ||
| TArrayView< const uint16 > | Heights | ||
| TArrayView< const TObjectPtr< UPhysicalMaterial > > | PhysicalMaterialRenderObjects | ||
| TArrayView< const uint8 > | RenderPhysicalMaterialIds | ||
| TArrayView< const uint8 > | SimpleDominantLayers | ||
| TArrayView< const uint16 > | SimpleHeights | ||
| TArrayView< const uint8 > | SimpleRenderPhysicalMaterialIds | ||
| int32 | VisibilityLayerIndex |