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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightfieldCollisionCo-
| Name | FHeightfieldGeometryRef |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
| Include Path | #include "LandscapeHeightfieldCollisionComponent.h" |
Syntax
struct FHeightfieldGeometryRef : public FThreadSafeRefCountedObject
Inheritance Hierarchy
- TTransactionalAtomicRefCount → FThreadSafeRefCountedObject → ULandscapeHeightfieldCollisionComponent::FHeightfieldGeometryRef
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHeightfieldGeometryRef
(
FGuid& InGuid |
LandscapeHeightfieldCollisionComponent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FHeightfieldGeometryRef() |
LandscapeHeightfieldCollisionComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorHeightfieldGeometry | Chaos::FHeightFieldPtr | LandscapeHeightfieldCollisionComponent.h | ||
| Guid | FGuid | LandscapeHeightfieldCollisionComponent.h | ||
| HeightfieldGeometry | Chaos::FHeightFieldPtr | LandscapeHeightfieldCollisionComponent.h | ||
| HeightfieldSimpleGeometry | Chaos::FHeightFieldPtr | LandscapeHeightfieldCollisionComponent.h | ||
| UsedChaosMaterials | TArray< Chaos::FMaterialHandle > | LandscapeHeightfieldCollisionComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetResourceSizeEx
(
FResourceSizeEx& CumulativeResourceSize |
LandscapeHeightfieldCollisionComponent.h |