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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightfieldCollisionCo-
| |
|
| Name |
FHeightfieldGeometryRef |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
| Include Path |
#include "LandscapeHeightfieldCollisionComponent.h" |
Syntax
struct FHeightfieldGeometryRef : public FThreadSafeRefCountedObject
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FHeightfieldGeometryRef
(
FGuid& InGuid
)
|
|
LandscapeHeightfieldCollisionComponent.h |
|
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~FHeightfieldGeometryRef()
|
|
LandscapeHeightfieldCollisionComponent.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EditorHeightfieldGeometry |
Chaos::FHeightFieldPtr |
|
LandscapeHeightfieldCollisionComponent.h |
|
| Guid |
FGuid |
|
LandscapeHeightfieldCollisionComponent.h |
|
| HeightfieldGeometry |
Chaos::FHeightFieldPtr |
|
LandscapeHeightfieldCollisionComponent.h |
|
| HeightfieldSimpleGeometry |
Chaos::FHeightFieldPtr |
|
LandscapeHeightfieldCollisionComponent.h |
|
| UsedChaosMaterials |
TArray< Chaos::FMaterialHandle > |
|
LandscapeHeightfieldCollisionComponent.h |
|
Functions
Public