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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeEditLayerBase
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeEditLayer.h |
| Include | #include "LandscapeEditLayer.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayer.cpp |
void SetBackPointer
(
ALandscape * Landscape
)
Remarks
TODO: This might be removed once the guid is stored here and subclasses have a way to request landscape updates. Otherwise, it might be better made private and then we friend ALandscape?