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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeComponent
Type | Name | Description | |
---|---|---|---|
void | Update the MaterialInstance parameters to match the layer and weightmaps for this component Creates the MaterialInstance if it doesn't exist. | ||
void | UpdateMaterialInstances
(
FMaterialUpdateContext& InOutMaterialContext, |
Update the MaterialInstance parameters to match the layer and weightmaps for this component Creates the MaterialInstance if it doesn't exist. |