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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeComponent
- UPrimitiveComponent::SetMaterial()
- ULandscapeComponent::SetMaterial()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include | #include "LandscapeComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
virtual void SetMaterial
&40;
int32 ElementIndex,
UMaterialInterface &42; Material
&41;
Remarks
Changes the material applied to an element of the mesh. the material used by the indexed element of this mesh.
Parameters
Name | Description |
---|---|
ElementIndex | The element to access the material of. |