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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
| Type | Name | Description | |
|---|---|---|---|
| void | ReallocateWeightmaps
(
FLandscapeEditDataInterface* DataInterface, |
Create weightmaps for this component for the layers specified in the WeightmapLayerAllocations array, works in the landscape current edit layer when InCanUseEditingWeightmap is true | |
| TArray< UTexture * > | ReallocateWeightmaps
(
FLandscapeEditDataInterface* DataInterface, |
Create weightmaps for this component for the layers specified in the WeightmapLayerAllocations array, works in the specified edit layer |