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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeComponent > GetWeightmapTexturesUsage
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include | #include "LandscapeComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
const TArray< ULandscapeWeightmapUsage &42; > & GetWeightmapTexturesUsage
&40;
bool InReturnEditingWeightmap
&41; const