Navigation
Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeComponent > GetWeightmapTextures
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include | #include "LandscapeComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
TArray< TObjectPtr< UTexture2D > > & GetWeightmapTextures
&40;
bool InReturnEditingWeightmap
&41;