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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
bool InReturnEditingWeightmap |
LandscapeComponent.h | ||
const TArray< FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
bool InReturnEditingWeightmap |
LandscapeComponent.h | ||
TArray< FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
const FGuid& InLayerGuid |
LandscapeComponent.h | ||
const TArray< FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
const FGuid& InLayerGuid |
LandscapeComponent.h |
GetWeightmapLayerAllocations(bool)
| Name | GetWeightmapLayerAllocations |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
TArray < FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
bool InReturnEditingWeightmap
)
GetWeightmapLayerAllocations(bool)
| Name | GetWeightmapLayerAllocations |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
const TArray < FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
bool InReturnEditingWeightmap
) const
GetWeightmapLayerAllocations(const FGuid &)
| Name | GetWeightmapLayerAllocations |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
TArray < FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
const FGuid & InLayerGuid
)
GetWeightmapLayerAllocations(const FGuid &)
| Name | GetWeightmapLayerAllocations |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
const TArray < FWeightmapLayerAllocationInfo > & GetWeightmapLayerAllocations
(
const FGuid & InLayerGuid
) const