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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeComponent
- UPrimitiveComponent::GetNumMaterials()
- ULandscapeComponent::GetNumMaterials()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include | #include "LandscapeComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
virtual int32 GetNumMaterials&40;&41; const
Remarks
Return number of material elements in this primitive