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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexture2D * GetHeightmap
(
bool InReturnEditingHeightmap |
Returns the heightmap for this component. If InReturnEditingHeightmap is passed, returns the currently active edit layer's heightmap : | LandscapeComponent.h | |
UTexture2D * GetHeightmap
(
const FGuid& InLayerGuid |
Returns the heightmap for this component and the edit layer specified by InLayerGuid. If InLayerGuid is invalid, returns the final (base) heightmap : | LandscapeComponent.h |
GetHeightmap(bool)
Description
Returns the heightmap for this component. If InReturnEditingHeightmap is passed, returns the currently active edit layer's heightmap :
| Name | GetHeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
UTexture2D * GetHeightmap
(
bool InReturnEditingHeightmap
) const
GetHeightmap(const FGuid &)
Description
Returns the heightmap for this component and the edit layer specified by InLayerGuid. If InLayerGuid is invalid, returns the final (base) heightmap :
| Name | GetHeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
UTexture2D * GetHeightmap
(
const FGuid & InLayerGuid
) const