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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeComponent.h | |||
| LandscapeComponent.h |
GetCurrentRuntimeWeightmapLayerAllocations()
| Name | GetCurrentRuntimeWeightmapLayerAllocations |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
TArray < FWeightmapLayerAllocationInfo > & GetCurrentRuntimeWeightmapLayerAllocations()
GetCurrentRuntimeWeightmapLayerAllocations()
| Name | GetCurrentRuntimeWeightmapLayerAllocations |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
const TArray < FWeightmapLayerAllocationInfo > & GetCurrentRuntimeWeightmapLayerAllocations() const