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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FixupWeightmaps () |
Fix up component layers, weightmaps | LandscapeComponent.h | |
void FixupWeightmaps
(
const FGuid& InEditLayerGuid |
LandscapeComponent.h |
FixupWeightmaps()
Description
Fix up component layers, weightmaps
| Name | FixupWeightmaps |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void FixupWeightmaps()
FixupWeightmaps(const FGuid &)
| Name | FixupWeightmaps |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void FixupWeightmaps
(
const FGuid & InEditLayerGuid
)