Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void DeleteLayer
(
ULandscapeLayerInfoObject * LayerInfo,
FLandscapeEditDataInterface & LandscapeEdit
)
Remarks
Deletes a material layer from the current edit layer on this component, removing all its data, adjusting other layer's weightmaps if necessary, etc.