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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeComponent
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include | #include "LandscapeComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void DeleteLayer
&40;
ULandscapeLayerInfoObject &42; LayerInfo,
FLandscapeEditDataInterface & LandscapeEdit
&41;
Remarks
Deletes a material layer from the current edit layer on this component, removing all its data, adjusting other layer's weightmaps if necessary, etc.