Navigation
Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeComponent
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include | #include "LandscapeComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void DeleteLayer
&40;
ULandscapeLayerInfoObject &42; LayerInfo,
FLandscapeEditDataInterface & LandscapeEdit
&41;
Remarks
Deletes a material layer from the current edit layer on this component, removing all its data, adjusting other layer's weightmaps if necessary, etc.